Choosing the wrong inventory system is the most disruptive migration you can do on a live FiveM server — every script that touches items needs to be verified, and player inventory data needs database migration. Make this decision once. Here is the complete 2026 comparison.
qb-inventory Overview
qb-inventory ships with QBCore by default and has been the de facto standard on QBCore servers since 2021. It is stable, well-documented and every native QBCore script expects it to be present.
- Slot-based inventory (default: 41 slots, 120 weight)
- Stashes, trunks, shops built in
- No item metadata support — items cannot carry additional data
- UI: functional grid layout, limited customisation without modifying source files
- Active development: slowing in 2025 as ox_inventory adoption grows
ox_inventory Overview
ox_inventory is an open-source framework-agnostic inventory that has become the de facto standard on both ESX and QBCore by 2026. It was designed for item metadata from the ground up — items can carry arbitrary data (a weapon's serial number, a phone's contact list, tool durability).
- Slot-based with full metadata support per item
- Shops, stashes, crafting and weapon components built in
- Framework-agnostic: works on ESX, QBCore, QBox and standalone
- UI: actively maintained, polished, React-based NUI
- Community: largest active contributor base of any FiveM inventory in 2026
Feature Comparison
- Item metadata: ox_inventory ✓ — qb-inventory ✗
- Framework agnostic: ox_inventory ✓ — qb-inventory ✗ (QBCore only)
- Crafting system: ox_inventory ✓ — qb-inventory ✗
- Weapon components: ox_inventory ✓ — qb-inventory limited
- Drop-in QBCore support: both ✓
- Existing QBCore script compatibility: qb-inventory ✓ — ox_inventory ✓ (via bridge)
Performance
Both inventories perform similarly at typical server loads. ox_inventory has a slight edge on servers with 80+ concurrent players performing constant inventory interactions, due to better SQL query batching and a more efficient item update event system.
Migration Considerations
Migrating from qb-inventory to ox_inventory on a live server requires:
- A database migration script to convert item data format
- Testing every resource that uses
exports['qb-inventory']calls - Verifying weapon component data carries over correctly
- A server-down maintenance window of 2–4 hours minimum
Run the migration on a copy of the production database first and test for 48 hours before doing it live.
Our Verdict
New servers: ox_inventory. The metadata system future-proofs your item design and the community and documentation are better.
Existing qb-inventory servers: migrate only during a planned rebuild. The disruption is not worth it for a stable live server.
FiveMotive scripts expose a config flag for both inventories — no code changes required regardless of which system you use.
FAQ
What is the main point of ox_inventory vs qb-inventory: Full Comparison for 2026?
Choosing the wrong inventory system is the most disruptive migration you can do on a live server. A detailed feature, performance and migration comparison for QBCore server operators.
Is this guide updated for FiveM in 2026?
Yes. The article is written for current FiveM server owners in 2026, with recommendations focused on txAdmin, modern frameworks, resource performance, database reliability, and stable RP server operation.
Does this apply to ESX, QBCore, and Qbox servers?
This guide is written for server owners comparing FiveM frameworks, resources, or infrastructure choices before committing to a stack.
What should I do after reading this guide?
After reading, the best next step is to apply the checklist on a test server, verify console errors, and then connect this guide with the related setup, optimization, and framework articles on FiveMotive.